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We finally get a glimpse of System Shock 3 — and it was worth the wait

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Kenneth Mulcahy
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The Game Developers Conference began yesterday, and it got off to an unexpectedly good start by finally revealing footage of a game long-rumored to be in development, System Shock 3.

Previously glimpsed only in bits, it’s good to finally see the return of one of the old masters of gaming in full glory.

The teaser trailer is fairly brief, showing the series’ trademark desolate space location and a glimpse of creepy antagonist SHODAN, in glossy new graphics.

Director Warren Spector described it as an “immersive simulation,” “noirish,” and “part first-person shooter, part role-playing game, and part survival horror game.” That might sound a little bit like other games you’ve played in the last ten years or so — Alien Isolation and Prey being the most recent examples — but System Shock was one of the games which codified this particular style of horror.

I’ll say the same thing about this as I said about Turtle Rock’s new zombie FPS: seeing those who helped make the genre great (or hell, just helped make it in general) return to it is interesting in and of itself.

In this case, it’s Warren Spector, one of the original game‘s producers, and Paul Neurath, co-founder of both original developers Looking Glass and current development studio Otherside Entertainment.

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Kenneth Mulcahy
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