Doom, id Software's reboot of the classic franchise, feels equal parts retro and modern.
A good blend of the old and the new, but will the lack of story nuance or the lack of voice acting other than gruff man mean Doom will become repetitive and unengaging.
Doom does look good, and runs well
Upon starting the campaign for Doom, you get a very quick introduction, much like in the Doom of old.
You never know when you might need the shells you have saved.
No longer do you always get the massive pop in issues of Rage when turning quickly, and thank a cyberdemon for that because boy do you move fast.
This is the only way to gain health, without hunting for a health pack, of course.