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Google will take tougher stance on VR apps for Daydream platform

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David Clary
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The announcement was particularly interesting coming from Google, who in the past has eschewed such standards for its Android app ecosystem.

It wasn t until roughly a year ago that Google began employing a more stringent app review process for apps in the Google Play store.

We estimate shipments of VR headsets will grow at a swift 99% compound annual growth rate between 2015 and 2020.VR shipments will create a $2.8 billion hardware market by 2020, up from an estimated $37 million market this year.VR headsets are a fairly low-cost consumer electronics category, and this will help drive adoption.

This creates a direct, addressable market for VR headsets.Beyond gaming, VR will be an important platform for streaming content and even shopping.

In addition, many consumers claim the VR experience will drive them to shop more online rather than in stores.In full, the report:Forecasts annual shipments of VR headsets between 2015 and 2020.Sizes the market for VR headset shipments by revenue and anticipates how the VR headset average selling price will trend.Breaks down VR headset shipments by category, including traditional VR headsets, smartphone-mounted VR headsets, and gaming-console headsets.Pinpoints the gaming console market as a key driver of demand for VR headsets.Discusses the opportunity for VR content creation in gaming, streaming video, and shopping.To get your copy of this invaluable guide, choose one of these options:Subscribe to an ALL-ACCESS Membership with BI Intelligence and gain immediate access to this report AND over 100 other expertly researched deep-dive reports, subscriptions to all of our daily newsletters, and much more.

But however you decide to acquire this report, you ve given yourself a powerful advantage in your understanding of the emerging world of virtual reality hardware.

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David Clary
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