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Final Fantasy XV worldwide launch officially delayed to November 29

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Kevin Oconnor
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At a major Final Fantasy XV promotional event earlier this year, the game's developers announced its release date by having a slot-machine spin of months and days whiz by before briefly locking into "November 30," only to then slide into the "official" date: September 30, 2016.

Early Monday morning, FFXV director Hajime Tabata took to YouTube to announce an official delay for the long-awaited RPG, now slated to launch on November 29 of this year meaning, one off from the joke date .

Tabata-san explained that the game's "master disc" typically called the "gold" copy had been completed "the other day," but its content would not be "the highest possible quality" without a downloadable patch, which he said would be completed by September 30.

Then the director changed course and said that the game would eventually require another patch, as the day-one patch's content would still be "one step away from that truly ultimate quality we are striving for."

Tabata-san insists that this delay means FFXV will not require any day-one patch downloads—a fact that he stated multiple times, almost as if to pour salt in the wound of No Man's Sky in light of its recent day-one patch brouhaha.

The announcement also mentioned separate plans for paid DLC, which had already been reported days earlier in the form of a $25 "season pass."

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Kevin Oconnor
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