Andrew Cunningham loves Dragon Quest Builders possibly more than he loves his own life.
Our recent list of is a good round-up of the editors' collective opinions on the best made and most compelling interactive entertainment of the year.
But, , there were quite a few other games that stood out to individual editors, even if they didn't merit full discussion in the Game of the Year piece for one reason or another.
As a lifelong fanatic and lapsed obsessive, I thought it was awful nice for Square Enix to release in North America exclusively for me.
games, with their intentionally quaint menus and dated mechanics, tend to appeal most to people who already like games see: .
But much to my surprise, I found in a really fun title that improves on the exploration and creativity of by setting up concrete objectives and boundaries.