Over the years, we've seen a lot of new PC game platforms try to make a dent in Steam's market-dominating position.
Epic Games announced it's having a go at the leader this morning with an upcoming platform, the Epic Games Store, that promises more developer-friendly publishing terms.
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Unlike Valve, which takes a baseline 30 percent of revenues from most games and content sold on Steam, Epic is promising to take only 12 percent of developer revenues on its new store.
"As a developer ourselves, we’ve always wanted access to a store with fair revenue-sharing that gives us direct access to our customers," Epic Founder and CEO Tim Sweeney told Ars in an email interview.
Epic is keeping mum for now on specific launch date and game line-up details for its new store, but said in a release that "the store will launch soon with a hand-curated set of games on PC and Mac and will open up more broadly to additional games and other open platforms throughout 2019."