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Shivani Mude 2021-10-18
img
React is a better choice than both of them, mainly because React is entirely different from other frameworks. It has gained popularity in recent years, due to its simplicity and ease of use. React, while being similar to traditional MVC frameworks in every aspect, does provide more features to create front-end web applications compared to other frameworks. Reactjs has been created to bring simplicity to front-end development. ReactJS works on both modern browsers (IE 9+) and older browsers. This makes it a great fit for developers working with AngularJS, Ember.js, Backbone.js, or any other framework with backward compatibility issues.
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0
Jeanne Hoffman 2017-10-23
img

Back during E3 Microsoft announced that the Xbox One would be getting backwards compatibility for original Xbox games, and a couple of weeks ago it was confirmed that feature would be arriving before the end of the year.

Now it looks like we have a list of games that'll be appearing at launch.

The only game confirmed up until now was Crimson Skies, but there are a few other classic games coming:

original Xbox back-compat games pic.twitter.com/aU83sbc0t4

In case you can't see that image very well, the games are: Star Wars: Knights of the Old Republic, Ninja Gaiden Black, Bloodrayne 2, Crimson Skies, Dead to Rights, Fuzion Frenzy, Grabbed by the Ghoulies, Neowave: The King of Fighters, Sid Meier's Pirates!, Prince of Persia: Sands of Time, Psychonauts, and Red Faction II.

Nothing hugely classic, except maybe Ninja Gaiden Black and KOTOR.

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0
Ryan Pak 2020-08-31
img
As we head into the next generation of game consoles, backward compatibility is a topic that comes up frequently. Just as it has been for a number of years now, Microsoft is pushing hard for backward compatibility in the next generation, promising gamers that not only will they be able to play Xbox One games on the Xbox Series X, … Continue reading
collect
0
Scott Mayle 2017-10-14
img

Retro gamers have been clamoring for original Xbox backward capability for years, and now Microsoft is poised to deliver.

One of the surprise announcements at the 2017 E3 show was backward compatibility for some original Xbox games, meaning you’d be able to play some classics from Microsoft’s first console on Xbox One.

Not many details were made available, but the company has confirmed that the planned feature is still on track for some time later this year.

Many Xbox 360 games have been available on Xbox One for a couple of years.

Although some reports suggest that backward compatibility is not a big deal for most gamers, Microsoft disputes those findings, saying that “players are highly engaged with backwards compatibility game titles.”

In a wide-ranging interview with GameSpot from the Brazil Game Show, Phil Spencer of Xbox seemed enthusiastic about the upcoming feature.

collect
0
Michael Wadsworth 2017-10-23

Microsoft revealed at E3 earlier this year that the Xbox One will be backwards compatible with some original Xbox games.

It appears the feature is ready to launch, as original Xbox games are now appearing in Microsoft’s “games on demand” section of the Xbox marketplace.

Star Wars: Knights of the Old Republic, Neowave: The King of Fighters, Prince of Persia, Red Faction 2, BloodRayne 2, and Dead to Rights are all available in the store, priced from $9.99 or more.

While you can buy digital copies of these titles, they’re still not showing up in the Xbox One dashboard.

This might mean the feature requires a dashboard update, or that Microsoft still needs to officially flick a switch on server side.

The games follow a leaked list over the weekend that appears to detail all the first titles that will be available on Xbox backwards compatibility.

collect
0
Keith Brewton 2016-08-01
img

Backward compatibility has been a staple on Nintendo systems dating back to the Game Boy Color s support for original Game Boy games, but with the rumored proprietary cartridge-based design of the upcoming NX console, it would appear that native, physical media-based backward compatibility is out of the question.

But what about emulation via the Virtual Console?

For Wii and GameCube games, Eurogamer s Digital Foundry thinks it s very possible.

Unlike past Nintendo platforms, which iterated on more powerful iterations of IBM s PowerPC technology, the rumored design for the portable/home console hybrid includes Nvidia s Tegra X1, the processor used in the mobile Nvidia Shield.

This means that any games played through backward compatibility would have to be emulated, similar to the situation Microsoft found itself in when it first launched backward compatibility on the Xbox One.

Using an Nvidia Shield running the GameCube and Wii emulator Dolphin, Digital Foundry tested some of the systems biggest games and were left with results that suggest the NX will indeed be able to play the older consoles games, albeit with some technical concessions.

collect
0
James Dixon 2020-10-09
img
While Microsoft has seemingly been talking about backward compatibility at every opportunity, Sony has been more reserved about it as it concerns the PlayStation 5. In the past, Sony has said that 99% of PlayStation 4 games will be playable on PlayStation 5, but what does that really mean? Sony has shared new details about PS5 backward compatibility, finally giving … Continue reading
collect
0
Stuart Smith 2020-09-18
img
Throughout Sony’s marketing push for the PlayStation 5, one big question mark has been backward compatibility. Microsoft has made a big deal of backward compatibility in this generation and will continue that focus in the next, promising that all games which are currently playable on Xbox One will be playable on Xbox Series X as well. While Sony has indicated … Continue reading
collect
0
David Sandoval 2020-08-12
img
From backward compatibility to "optimized" upgrade plans, it's all explained here
collect
0
Cornelius Jones 2017-10-23
img

As promised, Xbox One backwards compatibility with original Xbox games will arrive this year.

But the feature is coming much sooner than we expected, as the first games will arrive Tuesday, Oct. 24.

A total of 13 games will be supported initially on Xbox One.

Microsoft shared a list of these games on the Xbox Wire, and in addition to the two we'd repeatedly heard about -- Crimson Skies: High Road to Revenge and Fuzion Frenzy -- we'll also be able to play Ninja Gaiden Black, Star Wars: Knights of the Old Republic, and Black.

As with Xbox 360 games, you can pop the physical disc in your system, or you can play using a digital version from the Xbox Store.

System link is supported, even between different generations of Xbox hardware, though online multiplayer is not due to support ending for original Xbox games in 2010.

collect
0
Jim Evans 2017-10-23
img

This solid list of original Xbox games is made even more impressive thanks to performance enhancements on Xbox One.

Starting October 24, Xbox One users will be able to play select original Xbox games thanks to a backward-compatibility update.

While the new feature didn’t create a commotion when it was revealed at E3 earlier this year, the backward-compatibility “launch list” of sorts includes a number of modern classics and Xbox generation favorites.

Crimson Skies: High Road to Revenge

The King of Fighters Neowave

Prince of Persia: The Sands of Time

collect
0
Marc Anderson 2018-11-12
img

Most of the changes thus far approved for C2x don’t involve adding new features, but instead clarify and refine how C should behave in different implementations and with regard to its bigger brother C++.

The emphasis on refinement is in line with how previous revisions to C—C11 and most recently C17—have unfolded.

[ Git essentials: Get started with Git version control.

• 20 essential pointers for Git and GitHub.

As described in the C2x Charter, the plan strongly emphasizes keeping future editions of the language compatible with the large body of existing C code, and to avoid (although not totally rule out) “quiet changes” or changes “that cause a working program to work differently without notice.”

WG14, the group that oversees the development of the C standard (ISO/IEC 9899), has so far formally approved only a small number of changes to the language from the C17 standard.

collect
0
Clarence Cohen 2018-04-24

I could see this further improving the backward compatibility capabilities.

I for one would love 1080p 120hz Panzer Dragoon Orta!

collect
0
Ralph Miller 2017-10-22
img

Back at this year’s E3, Microsoft revealed that the Xbox One would be getting backwards compatibility with certain games from the original Xbox.

We’re still waiting on an official date for the feature to go live, but a couple of leaks have indicated it could be coming in the next few weeks, not to mention the recent release of the Xbox One’s Fall Update.

It’s looking the original Xbox backward compatibility will be going live in November, as Microsoft stated it would be rolled out before the end of 2017, and it was the same month in 2015 when the Xbox One got backward compatibility support for Xbox 360 games.

There’s also the fact that the Xbox One X launches in November, making it a big month for Microsoft’s gaming brand.

Backing this up is a leak from Twitter user h0x0d, who shared an image of what’s believed to be the first batch of original Xbox games to get backward compatibility.

Reddit users have also found these same titles listed on the Xbox marketplace, although the pages are incomplete and often return error messages when users click on them.

collect
0
Zachary Stell 2019-06-17
img

Representational State Transfer, commonly known as REST, is an architectural style—a set of constraints used to implement stateless services that run on HTTP.

A RESTful API is one that conforms to the REST constraints.

You can build RESTful APIs using many different programming languages.

Maintaining backward compatibility between different releases of your API is of utmost importance in ensuring that your API will remain compatible with all of the clients that consume it.

This article presents a discussion of how you can maintain backward compatibility in your RESTful APIs.

[ The essentials from InfoWorld: Get started with CI/CD: Automating your application delivery with CI/CD pipelines.

collect
0
David Clary 2017-07-07
img

These new additions to the backward compatibility list will cement the Xbox One as the ultimate Halo console, with LAN support and freely available map packs.

While Halo fans might be disappointed that the series isn’t receiving a new FPS installment in 2017, 343 Industries has offered up some good news as part of its Halo Summer Celebration.

Before the end of the year, four games from the franchise will be added to the Xbox One backward compatibility list.

Halo: Combat Evolved Anniversary, Halo 3, Halo 3: ODST, and Halo 4 are all set to be supported over the coming months, according to a blog post on Halo Waypoint.

Physical Xbox 360 versions of each game will become compatible with the Xbox One, and digital copies will be added to the Xbox Store.

Of course, all these titles are already playable on the Xbox One via the Master Chief Collection, which launched alongside the hardware back in 2014.

collect
0
Shivani Mude 2021-10-18
img
React is a better choice than both of them, mainly because React is entirely different from other frameworks. It has gained popularity in recent years, due to its simplicity and ease of use. React, while being similar to traditional MVC frameworks in every aspect, does provide more features to create front-end web applications compared to other frameworks. Reactjs has been created to bring simplicity to front-end development. ReactJS works on both modern browsers (IE 9+) and older browsers. This makes it a great fit for developers working with AngularJS, Ember.js, Backbone.js, or any other framework with backward compatibility issues.
Ryan Pak 2020-08-31
img
As we head into the next generation of game consoles, backward compatibility is a topic that comes up frequently. Just as it has been for a number of years now, Microsoft is pushing hard for backward compatibility in the next generation, promising gamers that not only will they be able to play Xbox One games on the Xbox Series X, … Continue reading
Michael Wadsworth 2017-10-23

Microsoft revealed at E3 earlier this year that the Xbox One will be backwards compatible with some original Xbox games.

It appears the feature is ready to launch, as original Xbox games are now appearing in Microsoft’s “games on demand” section of the Xbox marketplace.

Star Wars: Knights of the Old Republic, Neowave: The King of Fighters, Prince of Persia, Red Faction 2, BloodRayne 2, and Dead to Rights are all available in the store, priced from $9.99 or more.

While you can buy digital copies of these titles, they’re still not showing up in the Xbox One dashboard.

This might mean the feature requires a dashboard update, or that Microsoft still needs to officially flick a switch on server side.

The games follow a leaked list over the weekend that appears to detail all the first titles that will be available on Xbox backwards compatibility.

James Dixon 2020-10-09
img
While Microsoft has seemingly been talking about backward compatibility at every opportunity, Sony has been more reserved about it as it concerns the PlayStation 5. In the past, Sony has said that 99% of PlayStation 4 games will be playable on PlayStation 5, but what does that really mean? Sony has shared new details about PS5 backward compatibility, finally giving … Continue reading
David Sandoval 2020-08-12
img
From backward compatibility to "optimized" upgrade plans, it's all explained here
Jim Evans 2017-10-23
img

This solid list of original Xbox games is made even more impressive thanks to performance enhancements on Xbox One.

Starting October 24, Xbox One users will be able to play select original Xbox games thanks to a backward-compatibility update.

While the new feature didn’t create a commotion when it was revealed at E3 earlier this year, the backward-compatibility “launch list” of sorts includes a number of modern classics and Xbox generation favorites.

Crimson Skies: High Road to Revenge

The King of Fighters Neowave

Prince of Persia: The Sands of Time

Clarence Cohen 2018-04-24

I could see this further improving the backward compatibility capabilities.

I for one would love 1080p 120hz Panzer Dragoon Orta!

Zachary Stell 2019-06-17
img

Representational State Transfer, commonly known as REST, is an architectural style—a set of constraints used to implement stateless services that run on HTTP.

A RESTful API is one that conforms to the REST constraints.

You can build RESTful APIs using many different programming languages.

Maintaining backward compatibility between different releases of your API is of utmost importance in ensuring that your API will remain compatible with all of the clients that consume it.

This article presents a discussion of how you can maintain backward compatibility in your RESTful APIs.

[ The essentials from InfoWorld: Get started with CI/CD: Automating your application delivery with CI/CD pipelines.

Jeanne Hoffman 2017-10-23
img

Back during E3 Microsoft announced that the Xbox One would be getting backwards compatibility for original Xbox games, and a couple of weeks ago it was confirmed that feature would be arriving before the end of the year.

Now it looks like we have a list of games that'll be appearing at launch.

The only game confirmed up until now was Crimson Skies, but there are a few other classic games coming:

original Xbox back-compat games pic.twitter.com/aU83sbc0t4

In case you can't see that image very well, the games are: Star Wars: Knights of the Old Republic, Ninja Gaiden Black, Bloodrayne 2, Crimson Skies, Dead to Rights, Fuzion Frenzy, Grabbed by the Ghoulies, Neowave: The King of Fighters, Sid Meier's Pirates!, Prince of Persia: Sands of Time, Psychonauts, and Red Faction II.

Nothing hugely classic, except maybe Ninja Gaiden Black and KOTOR.

Scott Mayle 2017-10-14
img

Retro gamers have been clamoring for original Xbox backward capability for years, and now Microsoft is poised to deliver.

One of the surprise announcements at the 2017 E3 show was backward compatibility for some original Xbox games, meaning you’d be able to play some classics from Microsoft’s first console on Xbox One.

Not many details were made available, but the company has confirmed that the planned feature is still on track for some time later this year.

Many Xbox 360 games have been available on Xbox One for a couple of years.

Although some reports suggest that backward compatibility is not a big deal for most gamers, Microsoft disputes those findings, saying that “players are highly engaged with backwards compatibility game titles.”

In a wide-ranging interview with GameSpot from the Brazil Game Show, Phil Spencer of Xbox seemed enthusiastic about the upcoming feature.

Keith Brewton 2016-08-01
img

Backward compatibility has been a staple on Nintendo systems dating back to the Game Boy Color s support for original Game Boy games, but with the rumored proprietary cartridge-based design of the upcoming NX console, it would appear that native, physical media-based backward compatibility is out of the question.

But what about emulation via the Virtual Console?

For Wii and GameCube games, Eurogamer s Digital Foundry thinks it s very possible.

Unlike past Nintendo platforms, which iterated on more powerful iterations of IBM s PowerPC technology, the rumored design for the portable/home console hybrid includes Nvidia s Tegra X1, the processor used in the mobile Nvidia Shield.

This means that any games played through backward compatibility would have to be emulated, similar to the situation Microsoft found itself in when it first launched backward compatibility on the Xbox One.

Using an Nvidia Shield running the GameCube and Wii emulator Dolphin, Digital Foundry tested some of the systems biggest games and were left with results that suggest the NX will indeed be able to play the older consoles games, albeit with some technical concessions.

Stuart Smith 2020-09-18
img
Throughout Sony’s marketing push for the PlayStation 5, one big question mark has been backward compatibility. Microsoft has made a big deal of backward compatibility in this generation and will continue that focus in the next, promising that all games which are currently playable on Xbox One will be playable on Xbox Series X as well. While Sony has indicated … Continue reading
Cornelius Jones 2017-10-23
img

As promised, Xbox One backwards compatibility with original Xbox games will arrive this year.

But the feature is coming much sooner than we expected, as the first games will arrive Tuesday, Oct. 24.

A total of 13 games will be supported initially on Xbox One.

Microsoft shared a list of these games on the Xbox Wire, and in addition to the two we'd repeatedly heard about -- Crimson Skies: High Road to Revenge and Fuzion Frenzy -- we'll also be able to play Ninja Gaiden Black, Star Wars: Knights of the Old Republic, and Black.

As with Xbox 360 games, you can pop the physical disc in your system, or you can play using a digital version from the Xbox Store.

System link is supported, even between different generations of Xbox hardware, though online multiplayer is not due to support ending for original Xbox games in 2010.

Marc Anderson 2018-11-12
img

Most of the changes thus far approved for C2x don’t involve adding new features, but instead clarify and refine how C should behave in different implementations and with regard to its bigger brother C++.

The emphasis on refinement is in line with how previous revisions to C—C11 and most recently C17—have unfolded.

[ Git essentials: Get started with Git version control.

• 20 essential pointers for Git and GitHub.

As described in the C2x Charter, the plan strongly emphasizes keeping future editions of the language compatible with the large body of existing C code, and to avoid (although not totally rule out) “quiet changes” or changes “that cause a working program to work differently without notice.”

WG14, the group that oversees the development of the C standard (ISO/IEC 9899), has so far formally approved only a small number of changes to the language from the C17 standard.

Ralph Miller 2017-10-22
img

Back at this year’s E3, Microsoft revealed that the Xbox One would be getting backwards compatibility with certain games from the original Xbox.

We’re still waiting on an official date for the feature to go live, but a couple of leaks have indicated it could be coming in the next few weeks, not to mention the recent release of the Xbox One’s Fall Update.

It’s looking the original Xbox backward compatibility will be going live in November, as Microsoft stated it would be rolled out before the end of 2017, and it was the same month in 2015 when the Xbox One got backward compatibility support for Xbox 360 games.

There’s also the fact that the Xbox One X launches in November, making it a big month for Microsoft’s gaming brand.

Backing this up is a leak from Twitter user h0x0d, who shared an image of what’s believed to be the first batch of original Xbox games to get backward compatibility.

Reddit users have also found these same titles listed on the Xbox marketplace, although the pages are incomplete and often return error messages when users click on them.

David Clary 2017-07-07
img

These new additions to the backward compatibility list will cement the Xbox One as the ultimate Halo console, with LAN support and freely available map packs.

While Halo fans might be disappointed that the series isn’t receiving a new FPS installment in 2017, 343 Industries has offered up some good news as part of its Halo Summer Celebration.

Before the end of the year, four games from the franchise will be added to the Xbox One backward compatibility list.

Halo: Combat Evolved Anniversary, Halo 3, Halo 3: ODST, and Halo 4 are all set to be supported over the coming months, according to a blog post on Halo Waypoint.

Physical Xbox 360 versions of each game will become compatible with the Xbox One, and digital copies will be added to the Xbox Store.

Of course, all these titles are already playable on the Xbox One via the Master Chief Collection, which launched alongside the hardware back in 2014.