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What is Metaverse? types and its Features?

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kishoresenthil
What is Metaverse? types and its Features?

What is the metaverse? Types and its features.


It's like a second digital reality where we can interact with our friends, work with our colleagues, enjoy our partners and even have a job in the digital space.


To understand the term "metaverse," try mentally substituting "cyberspace" for it in a sentence. Most of the time the meaning will not change much. 


metaverse features


1# They are interactive spaces

 It also adds a causality feature, since users are participants in the changes that occur around them.


2# They are corporeal environments

Secondly, these virtual spaces or metaverses are characterised by being subject to some laws of physics and there is a scarcity of resources just like in the tangible world as we know it.


3# It is persistent and autonomous by itself

Finally, thirdly, they are also persistent and autonomous by themselves. This means that even though we are not using the metaverse, it continues to work. This gives it the property of being a living organism, in which regardless of whether users are connected to it or not, the dynamics of the world continue to work.


4# It is decentralised

The metaverse is owned not by one company or one platform, but by all of its users, who can also control their private data. Blockchain technology is a big part of this because it ensures that all transactions within a virtual world are public, easy to trace, and secure around the world.


5# Without limits

 It is an infinite space where there are no limits on how many people can use it at the same time, what types of activities can be done, what industries can enter, etc. 


6# Virtual economies

Finally, users can participate in decentralised virtual economies powered by the cryptocurrencies. This includes marketplaces where users can buy, sell, and trade items such as digital assets like avatars, virtual clothing, NFTs , or event tickets.


What can you do in the metaverse?

For years, there have been video games like Minecraft and Roblox that have offered experiences similar to those of the metaverse Not only can you import your own NFTs into the games and buy virtual lands ,Metaverse trends but you can also use the ones from the game itself to improve your situation in the virtual world by enabling, exploring or building spaces.


NFTs aside, these games are played just like any other. That is, you can wander through the different virtual worlds hanging out with the brands and celebrities who are fighting to corner the market.


There are also virtual spaces such as shopping centres, art galleries or squares where you can walk, talk to people, play games, build buildings or attend events. Some even organise their own music concerts.


Types of metaverses

Within the traditional metaverses , to call them somehow, we find classic video games like Grand Theft Auto, which allows you to establish relationships with other users virtually in an open world that simulates the real one.


One style of play that has become very popular in GTA is "Roleplay". He usually starts with a lower profile job, such as a garbage collector or taxi driver, and depending on money and experience gained, he can work his way up the social ladder in VR.


On the other hand, Roblox is a clear example of a traditional metaverse with characteristics similar to blockchain metaverses. It is an online video game platform with a very powerful creation system that allows users to create their virtual worlds. Although it does not use blockchain technology as such, many game developers see it as the natural evolution of the platform.


The main difference between these two types is in the control of the virtual world. 


Likewise, the difference between the two is that the former integrate crypto payments and the virtual elements are in the form of NFTs. Therefore, they have a virtual economy of their own. But control of this economy is in the hands of a few organisers.


Lastly, there are decentralised blockchain metaverses . These have a completely autonomous virtual economy controlled by users. They all seek to become Decentralised Autonomous Organizations, Feature of metaverse although initially founded by a single organisation in charge of building the virtual world. In other words, all of these metaverses will be fully controlled by users in the future.


How to access the metaverse

With all this information, it is important to understand that there is not yet a single metaverse and that it will take a few years to see truly interconnected virtual worlds.


Today we can enjoy a collection of virtual worlds made up of separate games, programs and platforms that only have their access technologies in common. Therefore, there are different platforms that you can access in different ways.


It is not a single device or universal technology that allows you to access all the worlds that exist in the multiverse. Each one has its entrance door that you can enjoy from your computer, tablet, mobile phone or with virtual or augmented reality glasses.


As we have already mentioned, many companies are betting on the development of this technology. For example, Facebook (Meta) and Microsoft are in the process. But not only are technology companies investing in the field, but also luxury brands and firms. For example, Nikeland is developed by Roblox, Fortnite, Gucci, Ralph Lauren, Balenciaga and even Zara have already launched their own projects in this regard.


In fact, it is estimated that there are already more than 160 companies that have joined this race. Taking this into account, if you want to dedicate yourself to exploiting this sector, do not miss this post in which we point out the professions in the metaverse that will be most in demand and that are ready to explode in the future.


Differences between metaverse, omniverse and multiverse

In this new field there are similar concepts that can be confusing.


Remember that, from one perspective, everybody in the metaverse associates in a similar advanced reality where they can easily switch exercises. For example, a user can go from gaming to shopping, working, socialising, or dating without switching platforms. Each of these activities is connected to the same user identity.


On the other hand, a multiverse is a collection of virtual worlds, each independent of the others in regards to digital identities, assets, and the laws that participants must follow. A person's activity on social networksIt will not impact their gaming avatar and vice versa, nor will it be affected by their personal purchases. We could say that today, in the Web 2.0 era, we are still in a multiverse, interacting with a variety of apps, websites, and games, each involving a different set of rules about what you can say and do.



Lastly, there is also the omniverse . 


The omniverse is the assortment of all metaverses and multiverses. The amount of everything that could possibly be accomplished with computerised personalities and economies.

 Although a multiverse is a metaverse holder, both frameworks still fall under the omniverse umbrella . However, it is unlikely that we will see this superstructure anytime soon.



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